Today I’m joined by Will McGugan. Will is a freelance Python developer based in Scotland and the creator of the popular Python library Rich
.
In this interview, we discuss the origins of Rich
, what it’s like to maintain a popular Python package, building chess engines, and Will’s love of photography.
Ricky: Thanks for joining me for this interview, Will. I’d like to start in the same manner we do with all our guests: how did you get into programming, and when did you start using Python?
Will: Thanks for having me on!
I discovered programming as a kid in the ’80s. For younger readers, it was exactly like Stranger Things, minus the CGI monsters. We had a ZX Spectrum+ computer back then. The graphics were flickery, and the sound was tinny, but I was hooked. At some point I discovered that you could type things on the keyboard and—if you did it just right—the computer would do as you told it.
Fast-forward a few years, and I’m working in the video games industry. I’m building a game engine and looking for a scripting language to handle the game mechanics while C++ does the graphics and heavy lifting. That’s when I came across Python, version 2.1, I think.
I didn’t consider it a proper programming language at the time, probably because it was too easy to use, and programming should be hard, right? Even so, I found myself coming back to Python for scripts and tools, which gradually became more sophisticated.
Read the full article at https://realpython.com/interview-will-mcgugan/ »
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