This blogpost was originally published on the Quansight Labs website.
I joined the Spyder team almost two years ago, and I never thought I was going to end up working on docs. Six months ago I started a project with CAM Gerlach and Carlos Cordoba to improve Spyder’s documentation. At first, I didn’t actually understand how important docs are for software, especially for open source projects. However, during all this time I’ve learned how documentation has a huge impact on the open-source community and I’ve been thankful to have been able to do this. But, from the beginning, I asked myself “why am I the ‘right person’ for this?”
Improving Spyder’s documentation started as part of a NumFOCUS Small Development Grant awarded at the end of last year. The goal of the project was not only to update the documentation for Spyder 4, but also to make it more user-friendly, so users can understand Spyder’s key concepts and
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