Saturday, June 13, 2020

Thanking the people behind Spyder 4

This blogpost was originally published on the Quansight Labs website.

After more than three years in development and more than 5000 commits from 60 authors around the world, Spyder 4 finally saw the light on December 5, 2019! I decided to wait until now to write a blogpost about it because shortly after the initial release, we found several critical performance issues and some regressions with respect to Spyder 3, most of which are fixed now in version 4.1.3, released on May 8th 2020.

This new release comes with a lengthy list of user-requested features aimed at providing an enhanced development experience at the level of top general-purpose editors and IDEs, while strengthening Spyder's specialized focus on scientific programming in Python. The interested reader can take a look at some of them in previous blog posts, and in detail in our Changelog. However, this post is not meant to describe those improvements, but to acknowledge all people that contributed

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