It has been almost two months since I joined Quansight in April, to start working on Spyder maintenance and development. So far, it has been a very exciting and rewarding journey under the guidance of long time Spyder maintainer Carlos Córdoba. This is the first of a series of blog posts we will be writing to showcase updates on the development of Spyder, new planned features and news on the road to Spyder 4.0 and beyond.
First off, I would like to give a warm welcome to Edgar Margffoy, who recently joined Quansight and will be working with the Spyder team to take its development even further. Edgar has been a core Spyder developer for more than two years now, and we are very excited to have his (almost) full-time commitment to the project.
Spyder 4.0 Beta 2 released!
Since August 2018, when the first beta of the 4.x series was released, the Spyder development team has been working hard on our next release. Over the past year, we've implemented the long awaited full-interface dark theme; overhauled our entire code completion and linting architecture to use the Language Server Protocol, opening the door to supporting many other languages in the future; added a new Plots pane to view and manage the figures generated by your code; and numerous other feature enhancements, bug fixes and internal improvements.
Dark theme
A full-interface dark theme has been a long awaited feature, and is enabled by default in Spyder 4. You can still select the light theme under Preferences > Appearance
by either choosing a light-background syntax-highlighting scheme, or changing Interface theme
to Light
.
Pretty, right :-) ?
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