Wednesday, February 27, 2019

gamingdirectional: The mana detection mechanism

Finally, in this chapter, we will look at the mana detection mechanism where when the player has overlapped mana he will gain 1 unit of life so when he hits the enemy he can continue to move onward after he has used that 1 unit of life to heal himself. We will also remove the enemy from the scene after it has collided with the player. In order to create such a system, we need to edit a few files.

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