In this article, we will create a player sprite class which will render the player image on the game scene. First, we will create the player object class which serves as the container for the player’s location data. class BoyObject(object): def __init__(self): self.list_1 = [ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0...
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