Monday, February 25, 2019

gamingdirectional: Create the mana object with Pygame

Welcome back to our new pygame project. In this chapter, I will create the mana object to heal the player so he can continue to move forward after he has been hit by an enemy object. In this chapter, we will place the mana objects on the game scene and in the next chapter, we will deal with the player-mana overlapping mechanism. In order to place the mana object on the game scene, all we need is...

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