Wednesday, February 20, 2019

gamingdirectional: Create the enemy-player overlapping detection mechanism

In the previous article we have finished creating the player boundary detection mechanism and in this article, we will create a simple enemy player overlapping detection mechanism which we will then further modify it in the next article. Before we start, below are the game plans. We will create a player enemy overlapping detection mechanism which will reset the player object at its original...

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TestDriven.io: Working with Static and Media Files in Django

This article looks at how to work with static and media files in a Django project, locally and in production. from Planet Python via read...