Friday, February 1, 2019

gamingdirectional: Create the animation character on the maze

Today we are going to create the animated enemy for our new pygame project. We are going to edit the enemy manager class and the game manager class then we are going to create an enemy sprite class and an enemy object class which will serve as the original sprite container just like the previous background object class does. Alright, let us get the thing going. First of all we are going to create...

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