Sunday, January 20, 2019

gamingdirectional: A Journey of the Panda3D

I don’t know why am I still working on Panda 3D despite the failure to export the Blender mesh to the Panda 3D engine but anyway here is a quick update for the development of the Panda3D’s game. Yesterday after the Panda 3D engine had failed again to render the blender 3D mesh together with its texture on the game scene, I had made another search for the solution on Google but again...

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